[This is preliminary documentation and is subject to change.]
Protected function "AcceptInput", proved to the user DLL for registering
input types acceptable by the DLL for computation. This function should be invoked in
Init()()(), and the registered acceptable input types will be passed to Visual
Signal's ExternalDll module via getDllInfo()()(). Visual Signal will use this information
to determine whether an input connection is valid or not.

C# | Visual Basic | Visual C++ |
protected void AcceptInput( TExternalBase..::.InputDataTypes dataType )
Protected Sub AcceptInput ( _ dataType As TExternalBase..::.InputDataTypes _ )
protected: void AcceptInput( TExternalBase..::.InputDataTypes dataType )

- dataType (TExternalBase..::.InputDataTypes)
- Specifies the accepted input data type.

This overloaded function accepts ony the data type, all other parameters will be set to "any".