[This is preliminary documentation and is subject to change.]
Protected function "AcceptInput", proved to the user DLL for registering
input types acceptable by the DLL for computation. This function should be invoked in
Init()()(), and the registered acceptable input types will be passed to Visual
Signal's ExternalDll module via getDllInfo()()(). Visual Signal will use this information
to determine whether an input connection is valid or not.

C# | Visual Basic | Visual C++ |
protected void AcceptInput( TExternalBase..::.InputDataTypes dataType, int rank, TExternalBase..::.InputCoordinateTypes coordinateType, TExternalBase..::.InputChannelTypes channelType, TExternalBase..::.InputValueTypes dataValueType )
Protected Sub AcceptInput ( _ dataType As TExternalBase..::.InputDataTypes, _ rank As Integer, _ coordinateType As TExternalBase..::.InputCoordinateTypes, _ channelType As TExternalBase..::.InputChannelTypes, _ dataValueType As TExternalBase..::.InputValueTypes _ )
protected: void AcceptInput( TExternalBase..::.InputDataTypes dataType, int rank, TExternalBase..::.InputCoordinateTypes coordinateType, TExternalBase..::.InputChannelTypes channelType, TExternalBase..::.InputValueTypes dataValueType )

- dataType (TExternalBase..::.InputDataTypes)
- Specifies the accepted input data type.
- rank (Int32)
- Specifies the accepted input data rank. Specifying a 0 means that any data rank is accepted.
- coordinateType (TExternalBase..::.InputCoordinateTypes)
- Specifies the accepted input coordinate type.
- channelType (TExternalBase..::.InputChannelTypes)
- Specifies the accepted input channel type.
- dataValueType (TExternalBase..::.InputValueTypes)
- Specifies the accepted input data value type.