[This is preliminary documentation and is subject to change.]
DllInputType constructor.

C# | Visual Basic | Visual C++ |
public DllInputType( TExternalBase..::.InputDataTypes dataType, int rank, TExternalBase..::.InputCoordinateTypes coordinateType, TExternalBase..::.InputChannelTypes channelType, TExternalBase..::.InputValueTypes dataValueType )
Public Sub New ( _ dataType As TExternalBase..::.InputDataTypes, _ rank As Integer, _ coordinateType As TExternalBase..::.InputCoordinateTypes, _ channelType As TExternalBase..::.InputChannelTypes, _ dataValueType As TExternalBase..::.InputValueTypes _ )
public: DllInputType( TExternalBase..::.InputDataTypes dataType, int rank, TExternalBase..::.InputCoordinateTypes coordinateType, TExternalBase..::.InputChannelTypes channelType, TExternalBase..::.InputValueTypes dataValueType )

- dataType (TExternalBase..::.InputDataTypes)
- Specifies the accepted input data type.
- rank (Int32)
- Specifies the accepted input data rank. Specifying a 0 means that any data rank is accepted.
- coordinateType (TExternalBase..::.InputCoordinateTypes)
- Specifies the accepted input coordinate type.
- channelType (TExternalBase..::.InputChannelTypes)
- Specifies the accepted input channel type.
- dataValueType (TExternalBase..::.InputValueTypes)
- Specifies the accepted input data value type.